

Thus, players' prowess is a representation of their accumulated experiences, victories and achievements throughout the world of Agon. The amount of points that you gain will depend on the difficulty or rarity of your achievements. From harvesting and crafting, to killing monsters and PvP activities, everything you do will reward you with Prowess Points.

Prowess can be gained from all meaningful interactions with the game. The character progression system in Darkfall Unholy Wars is based on prowess points. Aventurine examined how the best players of the original game were using the interface and the amendments that they made as the bases to create a fast paced interface for the Darkfall Unholy Wars. Also, many features from the Darkfall Original game are still present. The main concept when designing the users interface was mostly based on FPS and Action games so players will experience a more instant and accurate combat. The Darkfall Unholy Wars GUI is designed in order to make the gaming experience faster, quicker and more fun. If ever there was a time for the mortal races to regroup, reclaim the lands and rise to power, it is now!”

After declaring war on each other and mortals alike, the Demon and the Goddess have pulled back to reorganize and assemble their forces. “Agon, a land that has suffered hundreds of years of divine vengeance and demonic conspiracy, has been given a moment of relief.

Recruit and train new warriors, conquer fortresses and clan cities, engage in epic land and naval battles with thousands of concurrent players to build powerful empires. Players are called to form clans and battle for dominance across the zone-less and seamless world of Agon. Darkfall: Unholy Wars is a fast paced, PvP centered, MMORPG with full loot that combines Real Time Action and Strategy in a fantasy setting.
